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Neverwinter Pushed Out to 2013


By on August 16, 2012

Perfect World Entertainment has announced on Gamescom that their upcoming game, Neverwinter, will be delayed to 2013. It was scheduled to roll out by the end of this year.

But for the time being, they have launched a new trailer that looks absolutely mindblowing. Yet another trailer is behind the curtains now and it will be out sometime in this week itself.

Neverwinter is an upcoming Dungeons & Dragons (D&D) massively multiplayer online role-playing game (MMORPG) for the Microsoft Windows platform in development by Cryptic Studios. Based in the fictional Forgotten Realms city of Neverwinter, the game was originally scheduled to be released as a cross-media event coinciding with the release of a trilogy of books by fantasy author R.A. Salvatore and a tabletop game from Wizards of the Coast.

Announced on August 23, 2010, Neverwinter is a standalone game and not part of the previous Neverwinter Nights series. The game was first publicly displayed at the Electronic Entertainment Expo 2011 (E3), where many details about the game were revealed.

Due to Cryptic’s acquisition by Perfect World Entertainment, Neverwinter was delayed to 2012. The publisher was also changed from Atari to Perfect World.

On October 5, 2011, Perfect World announced that Neverwinter had shifted from the co-operative multiplayer game that was announced the previous year into a free-to-play MMORPG. This further delayed the game to late 2012. Prior to releasing major details on the game, Perfect World launched a viral marketing campaign called the Siege of Neverwinter, featuring videos from the game’s story.

The game was at Pax East 2012, where it was awarded Best of Show by MMORPG.com. It was announced that PvP would be released after the initial launch of the game and that its campaign would feature sixty levels.

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