PUBG: Damages in Blue Zone to Ramp up as Focus Shift to Play Area

The new PUBG update that will be uploaded to test server will encourage players to keep more engaged in the play zone, and less in the blue zone.

PlayerUnknown’s Battlegrounds’ play area is as tightening as you could get. But once a player leaves that area, he takes up damages over time off the play area, also called the blue zone. Now, those damages are to be ramped up in PUBG as developers shift focus to contain players inside the play area.

Arriving this week is on the test servers is a new update with which players will be able to focus more on close-ranged skirmishes inside the play zone. This will reduce the case of dealing with enemies in the blue zone during the mid to late phases of the game, says the developer in a Steam post. Here’s what it says:

“From this new update, you will be able to focus more on the immediate, close-ranged skirmishes inside the play zone, instead of dealing with enemies outside of the play zone during the mid to late phases of the game. We would love to hear the responses regarding the changes from all members of our community once you’ve tried it in the test servers.”

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It’s good to see the new change coming out, given that it would encourage quicker pace with the players rushing to get safe. Let’s see how well it works out.

Additionally, PUBG’s test servers will also be added with new vaulting and climbing mechanics in early November. Both of these new uploads will however not be available to the live servers until the game gets released officially, which would be before the end of this year.



Author: Akhil Unnikrishnan

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